Mech character model inspired by concept by Yoon Sung Hwan (mcjoajoa.artstation.com). All modeling and retopology completed in ZBrush, UVed in a combination of ZBrush and Maya, textured in Substance Painter, posed in Maya, and rendered in Marmoset Toolbag 3. Total project completion time: 4 weeks. Gun completed fully in 36 hours. Character polycount: 85k triangles, gun polycount: 6k triangles.